headshot of Noah Kastin logo of a blue pixilated smiley face on a black square

Noah Kastin | Wikikinetic

About Me

Hi there! I'm Noah Kastin (aka Wikikinetic), a game designer, producer, writer, and programmer. You can find a business-oriented summary of all this on my resume or on Linkedin, but from a more personal angle, the sections below will give details on my activity across the sites I call home.

Game Architecture

I make the architecture for games, including video games and tabletop roleplaying games.

As a prime example of this architecture, I've made Master, a tool allowing people to quickly and easily create their own tabletop roleplaying games. If you'd like to use Master to create your own games, please go ahead! Alternatively, if you'd like to play any of the games that I've made using Master, you can use the links at the bottom of the Master page to find a game that should hopefully suit your needs.

Another project of mine is the sprawling multiple-ending story Westfall, a web game based on the popular role-playing game World of Warcraft.

I also used to produce many supplements for the Hero System, a popular tabletop roleplaying game series. My biggest releases in the Hero System are the military sci-fi action game Bend and the self-explanatory Environmental Objects, but I've also created the original fantasy setting Tenfold and a number of other games.

Lastly, I created the popular Wonderbox adventure The Last City.

To suggest new content or inquire about my game design work, just contact me!

Music Production

I produce, record, and create music for anyone I find artistic compatibility with (which could include you!). My own music is mostly synth jazz music inspired by jazz musicians of the 60s–80s such as Herbie Hancock and Miles Davis, as well as by more recent artists from the 90s onwards, most notably Skaven 252's Bejeweled 2 sountrack. You can listen to music I've produced on my music website, as well as on DriveThruRPG. If you want to ask me to produce a song for you, negotiate further on derivative licensing, or just get in touch about music, contact me!

Writing

I published a YA urban fantasy anthology! I've also created a lot of fan content, which you can find for free on Fandom. Additionally, I draw and write a slice-of-life comic called Sharing Walls, which is a parody of the aforementioned World of Warcraft.

Programming

I write Python scripts, including a handy tool for depicting character relationship maps.

Past Projects

I was a Wiki Manager at Fandom between August and October 2019, during which time I created and/or managed twenty wikis. I've also done a large volume of edits at Wikipedia, including maintaining an article page on a well-known TV series for a year and helping orchestrate the creation of systems for recognizing the good work of others. Here's a list of some of my best work on the site.

Licensing

Want to use one of my works as part of something you're making? Awesome! I'd be honored. For most of my works, though, I'd like some royalties as part of having made part of your product. If you're looking to use one of my games, please check the front of its book; it should have a royalty request ranging from 10–30% of your product's price (except for Deep Affection, which is CC-BY). For derivatives of my music, I'd like 50% of the proceeds of the derivatives. Don't see something you want to use listed here, or want to negotiate further on prices? Contact me!

Stay In Touch

If you want to work with me on a project, create something based on my work (such as a derivative of one of my songs), or reach out with any other kind of business proposition, just send me email—I can’t wait to hear from you!

If you have Discord, you can also join my game server or my music server for updates on those things.

I look forward to hearing from you!

Web Design by EmpyreanLens